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Writing and editing for games and geek culture

We help game studios, tabletop publishers, and geeky businesses with game writing, UX writing, editing, and marketing copy. Bring a brief, a draft, or the part you’re still trying to put into words.

Led by Thanasis, founder, writer, and editor.

Also for people making things in anime, manga, comics, collectibles, and tech.

Client work includes Bandai Namco Mobile and Kokku.

Writing in practice

Illustrative samples from fictional games and briefs.

Leaving a game

Context: Leaving returns to the main menu. Progress since the last checkpoint is lost.

Before

Exit?

Unsaved progress will be lost.

YesNo

After

Return to the main menu?

You’ll lose progress since your last checkpoint.

Keep playingReturn to menu

The prompt names the destination and save point. Each button says what it does.

Discuss a UX writing project

Where we can help

We can write from a brief, work through an existing draft, or help your team decide what the copy needs to do.

Game writing

Item descriptions, ability text, quest objectives, and flavor text for games and tabletop projects. Share the world, mechanics, and tone; we’ll write copy that fits them, with gameplay details clear and terminology consistent.

UX writing

Menus, onboarding, tooltips, error messages, and other UI copy for games, apps, and websites. We work with your screens and user flows to make actions, choices, and next steps clear.

Editing and proofreading

Rulebooks, adventures, supplements, and other manuscripts. We work on structure, clarity, grammar, and consistency while keeping your voice and game terminology intact. You receive edited text and questions about any rules or details that need your decision.

Marketing and content

Positioning, brand voice, and copy for launches, campaigns, and ongoing communication. That can include websites, store pages, crowdfunding copy, articles, newsletters, and community updates, shaped around what you’re making and who you want to reach.

Start with a focused review, a defined project, or ongoing support. See ways to work together and starting prices.

Selected client work

Bandai Namco Mobile

Website copy · Studio articles · Game announcements

We wrote website copy, game announcements, and articles about the people and decisions behind the studio.

From the 2023 resolutions article
Published article · January 2023
“At BNM, every team member has an equal say in the success of our projects.”

For this article, we helped introduce the studio’s culture and plans in an informal, confident voice.

Read the 2023 resolutions article

Kokku

Brand voice · Industry articles · Campaign copy

Our work included tone of voice guidance, industry articles, and a Gamescom landing page for a game development partner.

From an article on CPU/GPU optimization
Article draft · June 2023
“Targeting as many devices as possible is critical, but equally important is ensuring smooth performance on the supported devices.”

For the CPU/GPU article, we worked from interview notes to explain performance concerns in terms a studio could act on.

A few of the people we’ve worked with

Bandai Namco Nintendo Kokku Microsoft Disney LDH
“Nerditors made our copy clearer and on brand. It’s not easy writing for gamers, but they get it.”
Bandai Namco
“They fixed our handbook without ruining our rules (or our soul).”
Indie TTRPG publisher
Thanasis, founder of Nerditors

Hi, I’m Thanasis. I run Nerditors.

I lead the writing and editing at Nerditors. My work spans UX writing, content strategy, brand voice, and copy for games and digital products. I bring in trusted collaborators when a project needs expertise beyond my own.

Ways to work together

Get a second opinion, hand over a defined project, or reserve time for ongoing work. We confirm the scope and fee before you commit.

Focused review

€350 fixed fee

A review of one short flow, up to five screens, or up to 1,500 words of existing copy.

You get annotated feedback, priorities, selected example edits, and a 30-minute walkthrough. A full rewrite is quoted separately.

Ask about a review

Writing project

From €900

For an agreed batch of game copy, a short UX flow, or a launch page.

Includes briefing, drafts, two rounds of consolidated feedback, and final copy in the agreed format. Larger projects receive a tailored quote.

Discuss a project

Ongoing support

€1,800 / month

Three days of writing and editing support: 21 hours in total, including meetings and revisions.

We agree on priorities and availability each month. Extra time is quoted and approved before the work starts.

Check availability
Manuscript editing and proofreading rates

Proofreading from €0.03 per word. A final check for typos, punctuation, and consistency in an edited manuscript.

Copyediting from €0.05 per word. Grammar, wording, clarity, and terminology, with tracked edits and editorial questions.

Minimum fee: €250. We review a representative sample before quoting. Structural work, substantial rewrites, and complex rules need a separate estimate.

Fees are in euros, before any applicable taxes. USD quotes are available. An initial conversation and quote are free.

How we work

  1. Understand the project

    We discuss your audience, production stage, deadline, and constraints. Need an NDA? Mention it before sharing private material.

  2. Agree on the details

    We confirm the deliverables, fee, milestones, and review rounds, with one person coordinating your team’s feedback.

  3. Work with your team

    We agree on the direction early, then write or edit in the files and tools chosen for the project. We flag questions as they arise.

  4. Review in context

    We check the copy in the screens, pages, or layouts you provide. Your team confirms the facts; we make the agreed revisions and hand over the final files.

Do you use AI?

We may use AI for supporting tasks outside writing and editing. We write and edit client work ourselves, including the comments and recommendations we give you.

You’re welcome to bring a draft developed with AI. We’ll read it and discuss what it needs, just as we would with any other draft.

Part of the community

We set aside 5% of every invoice for organizations that support wellbeing in gaming and help more people play.

Examples of organizations we could support:

  • Safe In Our World provides mental health resources and training for players and people working in games.
  • Take This works to reduce mental health stigma and improve support within the gaming community.
  • SpecialEffect helps people with physical disabilities play video games through adapted controls and specialist support.

Tell us about your project

Your message comes directly to me, Thanasis. A few notes are enough to start, and I’ll reply within two working days. We’ll work out the scope, fee, and timing together.

If the project is confidential, keep the description general. We can discuss an NDA before you share files.

Prefer email or a short intro call?

hello@nerditors.com

Writing and editing for games and geek culture.

© Nerditors · 14991253

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